The offline-first AR toolkit built specifically for street artists. Keep references fingerprinted and anchored to the wall, and knock out mockups on the fly.
Built for the streets. Zero cloud required.
Drop sketches onto physical walls. ARCore anchors your reference tight, so the projection stays locked even when the device is pocketed and pulled back out.
Encrypted, QR-paired session sharing lets a collaborator watch your live canvas in AR as you paint. Host-to-guest for now — a guest's own edits don't sync back yet.
Snap a photo of the wall. Use fast 2D layering and blending tools to visualize the piece perfectly before ever shaking a can.
Turns the device into a high-brightness lightbox. Touch inputs are locked out, allowing for direct tracing from screen onto paper without interruption.
Everyone runs the same AR engine. We built the part that survives the wall changing.
| // Capability |
GRAFFITIXR
Android · iOS soon
|
MURAL MAKER
Da Vinci Eye · iOS only
|
AR PROJECTOR
Da Vinci Eye · iOS/Android
|
SKETCHAR
iOS/Android/Quest
|
CUPIXEL
iOS/Android
|
AR DRAWING
iOS/Android · +clones
|
|---|---|---|---|---|---|---|
| What it anchors to | Your real marks — no marker | A printed image target | A taped-up marker | The surface (light/shake-sensitive) | Your paper's edges | Little/none — hold still |
| Re-locks onto your actual painted work |
~
Teleological self-grow — opt-in, unvalidated on real hardware
|
✗ | ✗ | ✗ | ✗ | ✗ |
| Survives screen-off / phone in a pocket |
~
Fingerprint snap-back — opt-in, unvalidated on real hardware
|
✗ | ✗ | ✗ | ✗ | ✗ |
| Built for wall / mural scale |
✓
Core purpose
|
~ marker + 2 devices |
✗ | ~ VR headset |
✗ | ✗ |
| Offline — no account, no ads | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ |
| Pricing | Free core · Pro planned | Freemium + sub | Freemium + sub (~$30/yr) | Sub (~$70/yr) | Sub (~$13/mo) + kits | Freemium + sub + ads |
// note: Every app here builds on the same platform AR — ARCore on Android, ARKit on iOS. None of them read your actual artwork. Da Vinci Eye tracks a printed marker you tape up (its mural app, Mural Maker, is iOS-only and needs two devices); SketchAR and Cupixel lock onto the drawing surface; the AR Drawing clones — 10M+ downloads apiece — mostly just ask you to prop the phone up and hold still. All of them depend on something outside your work staying put and in frame. GraffitiXR fingerprints your actual marks and regrows the fingerprint as you paint — so nothing has to be reserved, kept pristine, or kept in view. That's the part no one else does.
They track the wall, hoping the wall doesn't change.
We track the art so you can change the wall.
GraffitiXR isn't a simple image overlay toy. It runs a highly optimized C++17 native engine built for rigorous tracking.
GraffitiXR is free to use, forever — including paid commissions.
> No tracking.
> No ads.
> No cloud syncs.
Just you and the wall.
© 2026 GraffitiXR.
[ Source-available under PolyForm Noncommercial 1.0.0 · parts MIT ]